Sunday, March 27, 2011

Project 5 Noise Envelope and Sytrus

For this project I decided to make the static sound come in as more of a ocean sound than just to start off the song. I automated the fruity filter's cut off frequency and band pass to give it more of an ocean wishy washy sound. I also used the statics volume setting so that it also sounded as though the static was flowing back and forth like waves. As for the main theme I went for more of a chordal sound as made by Sytrus's Fairy preset. I altered the preset by making the notes flow in calming and resonate for a while then drift off. I added some delay and a chorus effect to the final mix to give it a "bigger" sound. I used 9 chords and 6th chords because it sounds more calm the way the chord is setup with the bass note. I have a bass come in halfway through that sounds more like an alien because the notes aren't separated and flow into each other seamlessly. The bass isn't just the bass note it rises and lowers chromatically and makes the waves in the background sound as though they are flowing even more.

Thursday, March 10, 2011

Project 4 Filter

For this Project i decided to have a little laid back approach. Instead of fast FPC Ambient drums and break beats I went with a simple clap and bass drum. I used the Hip Bass Drum #2 because I feel that it compliments the style of the arpeggios well. I used Real Drums clap as well and in the background i used a symphony HIT #5 for a more spacious feel. While searching through the files of the 3x Osc modulator i found a bunch of arpeggios and decided to try them out. some sounded like video games such as Arpeggios 3 and 5 (which together made a very good sound to a video game ending) but what really caught me was the simplicity and slow tempo feel of Arpeggio 8. I liked how it sounded so I put the Filter and X-Y controls on this one. It's not fast or chaotic and that's what I like about it. Just simplicity.

Monday, March 7, 2011

Project 3 Automation

For this Project i wanted to mix together a dance kind of grove with a warble type effect on the instrument. For instruments i used FPC for the drums. I used an ambient groove for the first measure because i really like the diversity the ambient FPC drums can take. As for the change in key i did halfway through i used a break beat to change up the idea that i was using. the main instrument i used was the SimSynth. I used different wave forms for each octave making the lower octave more rounded like an actual bass. I automated the length of the notes so halfway through it became very short and gradually grew throughout the project. i also made the volume change as well and slowly disappear. Finally i made a automation that sounded somewhat like a phaser to the simsynth. Enjoy